Personal Narrative: Miss Muffet

Wednesday, April 20, 2022 8:33:22 PM

Personal Narrative: Miss Muffet

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Little Miss Muffet counts to ten .

Big Door : There's a large bunker-style door built into the landscape in the forest to the south of Hometown. Locked, obviously. The door in the castle town leading to the classroom Dark World is a giant golden door with the Delta Rune emblazoned on it. Bizarro Elements : Starting with Chapter 2, sparing enough enemies of one kind recruits them. You can check their information at save points, which include elemental types. Some monsters have normal types such as "Elec" or "Ice", but there are more types that fit this trope, such as "Mouse", "Order", and "Jewel". Since the party can only hold a limited amount of items at once, DD-Burgers allow them to carry a lot more mid-strength heals, with the only disadvantages being that Noelle dislikes them only healing 20 HP per use and that they can only be made between Dark World visits.

Boss Remix : Like Undertale this is the norm for boss fights rather than the exception. The former also has "The Legend" included in it. Brick Joke : Among the various easter eggs in Undertale that hinted at Gaster and Deltarune is a Sound Test of sorts where the player is thanked for the "feedback" of listening to Gaster's song for a few seconds. Years later, the Deltarune demo is presented as another survey and Gaster's Theme is not-so-subtly featured in both the morbidly humorous vessel setup as well as in various other places later on. Cue the Queen's mansion, where returning to the private rooms after escaping will have a Swatchling tell Kris they put a mint under their electric cage, but not to mistake the mansion for a hotel for it.

Early in Undertale , Sans teases the protagonist with a fake word search puzzle featuring a character named "Ice-E" on the side of the paper. Ice-E is never seen or mentioned again anywhere in Undertale , but it turns out he's the mascot of a pizzeria in Deltarune 's Hometown. A little one-off gag is turned into one of the clearest hints of Sans' origins. Bullet Hell : In addition to the combat system being a refined form of this from the original game, there are also elements of it incorporated in the overworld at certain parts. Bus Crash : As part of the Alternate Universe setting in the town, headstones for some of the monsters who were previously part of the Amalgamates as well as Gerson can be found in a small graveyard, retroactively naming them as well.

But Thou Must! You are even told multiple times that "your choices don't matter", and many of the choices you are offered get rescinded immediately, in direct contrast to the extremely choice-driven experience of Undertale. The biggest choice a player can make is with the alternate route of Chapter 2, but it involves going completely Off the Rails and its results are less than pleasant. The Cameo : The Amalgamates never came to be, but Everyman is still out there, appearing as a Recurring Extra as pieces of graffiti or rarely as part of boss attacks. Central Theme : In opposition to Undertale : Your choices don't matter. Your Character Customization choices at the start of the game are immediately discarded, you're unable to choose your partner in class, Dialogue Tree choices will result in no actual difference sometimes, you won't even be given time to pick a choice before another character cuts you off , characters will tell you multiple times your choices don't matter, you are incapable of engaging in full genocide or full pacifist playthroughs like you could in Undertale , and at the end of the game, control of Kris is literally ripped away from you.

If you corrupt Noelle in Chapter 2, however, this theme is broken in the most horrifying manner possible. Another central theme that's directly tied to the first is seemingly " freedom ", whether it be release from a prison or the ability to have agency at all. The Shadow Crystal holders mention "freedom" a lot. At the end of the "corrupt Noelle" route, it's implied Noelle becomes more aware of the lack of control over her own life and how she was being manipulated by "Kris".

However, EXP and LV still appear to quantify Killing Intent , and the protagonists are unable to kill anyone due to the enemy running away after a certain amount of health is lost non-lethal beatings still don't give any EXP. There is even a boss that must be overcome in another way due to it being able to heal itself more than the party can damage it, removing even the ability to non-lethally beat up every enemy in the game. Even on Chapter 2's Weird route, which does involve a party member killing enemies to get stronger, the system isn't framed in the exact same way that it was in Undertale.

Character Customization : Subverted. The game opens with what appears to be a typical character creation sequence, instructing you to make and name a "vessel" for yourself. As soon as this process is done, the game first congratulates you on your new creation, but then informs you that your "vessel" will be discarded, since you are not actually allowed to choose who you play as. The game proper then begins, revealing that your Player Character is Kris, whose name and appearance are fixed. Chekhov's Gunman : This time, you don't need to dig into the game's code or mess with the save files to catch hints of Dr.

Gaster's presence in the world. To begin with, an entity who's implied to be Gaster or someone related to him heralds the release of Chapter 1 and its opening act when the game is first loaded. The noise from Entry 17 plays when trying to make calls in the dark world, he's implied to have driven the Shadow Crystal holders insane with his revelations, and his theme song is incorporated in at least nine tracks of the soundtrack. A mysterious hill with a locked door to the south of Hometown makes a murmuring noise that's actually a slowed-down version of the noise from Entry But by far the smoking gun for Gaster's likely involvement in the story is the presence of the site "deltarune.

Close on Title : Each chapter ends with the game's title showing up. Color-Coded for Your Convenience : The flying numbers that Shows Damage are colored differently based on which character dealt said damage. Kris's are blue, Susie's are pink, Ralsei's are green, and Noelle's are yellow. Combat Exclusive Healing : Ralsei and Noelle's healing spell is only usable in combat, and the TP it uses doesn't even stay after battle, as it's converted to money. That said, you can buy healing items or SAVE to restore health.

Combination Attack : Some ACTs have an upgraded version that's used with one or both party members, but using them also uses up said party members' turns. Played straight with Susie's Red Buster , which deals massive damage. Cosmic Horror Story : Both in a meta sense and in-universe. Meta-wise, the actions of the player are seen as incongruous with Kris' personality, as if you are a higher being who uses them as a vessel. This extends to the bonus bosses, who have gone mad from hyper-awareness of their world , and Chapter 2's Weird Route, where the player, through Kris, compels Noelle into murdering Darkners and even her own classmate.

In-universe, the Dark World is a sub-dimension consisting of inanimate objects given life with the power of the Dark Fountains. If too many Dark Fountains are formed, beings called Titans will rise from the earth and destroy the world. The implication is that one can fight unhindered to the point of collapsing, but not dying, and need to recover more the further they're pushed past that point. Crystal Dragon Jesus : "The Angel" is worshiped at a church, complete with stained glass, a priest, and Sunday school.

This would normally be an innocuous religion were it not for "the Angel's Heaven" being the thing that the Delta Warriors are supposed to banish, according to the prophecy spoken by Ralsei, which has unsettling implications. Darker and Edgier : While Undertale could get quite dark, Deltarune is much more direct and, to a lesser degree, somewhat more cynical. Characters are less hopeful and more jaded, and the heavier themes come into play much earlier.

There is also a fair amount more profanity which is likely why the game went from an E rating to a T rating after chapter 1's initial release , particularly in chapter 2. Death by Adaptation : Several characters from Undertale who were alive in the previous game are confirmed dead in this game, including Gerson the shopkeeper. You can find a cemetery for some of them in Hometown. Deconstruction : Following in the footsteps of its predecessor , Deltarune loosely tries to deconstruct RPGs and the storyline and cast members of classic Dragon Quest or Final Fantasy -style games by having more of a psychological approach and a nitpick of the various tropes without trying to be too self-aware or critical.

It outright proclaims that your choices are irrelevant and simply not giving you much in the way of options to begin with. It also deconstructs the fan's expectations of any sort of sequel or prequel by using an Alternate Universe plot to ruse and draw Paranoia Fuel from said expectations. It's also implied that Kris is aware of, and horrified by, what you, the player, are making them do to her, but is unable to do anything about it. Defend Command : Defend is a new option in the battle interface that lets party members steel themselves to take less damage on the enemy's turn.

This also boosts the Tension Point gauge, which applies instantly with obvious benefits for example, if you lack enough TP to heal with Ralsei's magic, defending with another character can let him cast the spell on the same turn. Deliberately Monochrome : The Lightner characters have black-and-white dialogue portraits. The Darkner characters have fully-coloured portraits. Deranged Animation : Burgerpants named Pizzapants here is back, and his expressions are even crazier than before. Berdly gives him a run for his money, as the more smug he gets, the more distorted his portrait becomes. Developers' Foresight : If you only talk to Temmie after you're partnered with Susie and not before, then you will have never seen her boiled egg "partner".

As such, her example of Susie being mean changes from saying her egg would never hatch to making fun of the way she talks. Double-Meaning Title : Aside from being an anagram of Undertale , Delta also is used in mathematical notation to designate the difference between two values, and Deltarune has many changes from Undertale. Easy Levels, Hard Bosses : Deltarune shares the same difficulty traits as Undertale : most areas are straightforward to navigate and it won't take longer than two or three turns to fight or spare a group of enemies, but bosses have a variety of dangerous attacks and take at least twice as long to repel no matter which method you use, with major fights breaching turns in length. The number of bosses has also been upped from Undertale , with Chapter 2 alone containing seven required bosses, a Bonus Boss , and three Unique Enemy encounters framed like mid-bosses.

Enemy Scan : The Check option in the ACT menu returns from Undertale , letting the player get an enemy's attack and defense, as well as a short description of them. Equipment-Based Progression : You can't level up, since enemies just run away after draining their HP. The main way to increase stats is via weapons and armor, though beating up enemies in Chapter 2 onwards can incite minor stat boosts at the cost of the enemy no longer being recruitable.

Establishing Series Moment : The game begins with the player selecting between various appearances, likes, and a name. The game then tells you those choices "will now be discarded" because "no one can choose who they are in this world. Evolving Title Screen : After you beat each chapter, going to that chapter shows Ralsei's legend as the intro and provides a new background for the file select screen. Experience Points : Battles end by saying how how many EXP you've earned, which will almost always be 0.

However, beating up enemies in Chapter 2 will still cause you to become more distanced from violence, raising your stats. Extremely Short Time Span : Each chapter takes place over a single day, with the Dark World adventures occurring during a few hours between the end of the school day and sunset. Fantasy Keepsake : The "Ball of Junk" item found in the inventory outside of the Dark World is made of items Kris acquired there having at least one Dark Candy while leaving even makes the game mention of it smelling like scratch'n'sniff marshmallow stickers. The "Use" command prompts Kris to look at the ball in admiration, likely reminiscing about their adventures in the Dark World.

When told to drop it they express hesitation to do so, and then extreme bitterness when successfully pressured, resulting in you losing all the items in your inventory. Kris becomes blue skinned, and changes into a suit of armor. Susie becomes pink-colored, and wears a biker oufit. Noelle gets paler fur, and wears white robes. Berdly changes into high-tech armor. The Ghost : Besides the Greater-Scope Villain s , numerous characters are mentioned but unseen and unheard as of Chapter 2: The mayor of Hometown, whom you are prevented from seeing by NPCs blocking the way.

All that's stated in Chapter 1 is that she's female and noncharismatic but competent enough to keep getting reelected. Chapter 2 confirms that she's Noelle's mother, but she still doesn't appear onscreen. Asgore's overdue rent notice is signed by a mysterious "C. Round and Sweet Cap'n Cakes so far use to restore their health if they take damage. A stock explosion GIF is also used in place of proper art whenever an explosion happens. Fittingly, the Southern-accented, kindhearted rabbit shopkeeper from Snowdin is the head waitress here, and calls Kris "hun". Hard Truth Aesop : In stark contrast to Undertale , this game makes the point that some people are too unreasonable to be dealt with peacefully, even if you try your best to be nice or spare them.

For such people, the only way to pacify them is through force. Sometimes no matter what you do or how good you are, you have no control over your situation. Conversely: Malicious people can be contained depending on the context, but never truly reformed. Jevil is imprisoned, but once released displays the same violent temperament Seam describes. Have We Met Yet? To further muddle matters about what is happening, Sans denies knowing Kris while standing before a building that looks plucked right out of the original game's Snowdin. The player is given the choice to enter multiple values for their character, only to have most of them discarded before the game starts.

However, the name inputted as the player's own name becomes the name of the save file itself, though, which starts by overwriting a pre-existing file labelled "Kris". The save file name is also used in the Castle Town, named [name]Town. Human Pet : One of the books in the library is a monster's guide for "How to care for humans". Upon inspection Kris finds their mother borrowed it often when they were a young child, though they personally dislike the contents. Interspecies Adoption : Kris is a human who is adopted by the Dreemurr family. Interspecies Friendship : Kris forms some with Susie, Ralsei, and Lancer in the Dark World, and seems to get on well with some of their classmates.

Intrigued by Humanity : The bunny monster children have an adorable fascination for how Kris is made up of flesh and blood instead of magic. Late-Arrival Spoiler : Deltarune spoils a few things about some of the endings for Undertale ; perhaps most notable being the original game's twist of "the protagonist and the player are separate entities" being casually mentioned during the character creation screen. The game's official site does state it's "intended for people who have completed Undertale. Lighter and Softer : While Deltarune as a whole is more cynical and depressing than Undertale , it has yet to get nearly as dark as Undertale's darker moments on the main route, primarily because violent options result in a Non-Lethal K.

Chapter 2's alternate route averts this, culminating in the player coercing one of Kris' friends into killing another in a way that is implied to stick once they're back in the real world. The Lonely Door : Each Dark World has a fast-travel system in the form of a standing door with a fire flickering under it. Lonely Piano Piece : If the player chooses not to continue if they die, one called Darkness Falls plays. Then the world was covered in darkness. But, recently, a strange knight appeared And three of the kings were locked away. Chapter 1: The Beginning. Making Susie talk gives you Red Buster, which deals a lot of damage. Lastly, Ralsei's talk gives you Dual Heal, which is a full party heal.

Adult Fear : Your child doesn't show up for pick-up after school, and doesn't answer your calls. Toriel is pretty angry before you call them. No one in the very small town in which you live knows where they are, and they are last seen unwillingly going off somewhere with the most violent and antisocial girl in the school. You are divorced, running a failing business because you would rather give away flowers than sell them, and are behind on rent. All you can do is give your child bone-crushing hugs when they visit, though they don't like hugs, and offer them flowers for their mother. Aesop Collateral Damage : After Ralsei heals the King, he's "rewarded" for his efforts by having him, Kris, and Susie being hit with a sucker punch attack that almost kills the trio.

After getting help from Lancer and subduing the King, Ralsei realizes that some violent people will never listen to reason no matter how nice you act towards them, thus brute force is the only way to get them to stand down. Already Undone for You : Mentioned early on when Kris and Ralsei complete a puzzle to disarm a bed of spikes, only to find Susie on the other side. When Ralsei wonders how she got past, she responds that she didn't actually solve the puzzle, she just walked right through the spikes. Ambiguous Syntax : "You acknowledge the possibility of pain and seizure. Analogy Backfire : Before entering the Forest Maze, Lancer claims that he knows it "like the back of [his] head.

At the time of the release of Deltarune Chapter 1, a popular meme was jokingly claiming that Sans would be confirmed as a character for the then-upcoming Super Smash Bros. The ascension compounds when you realize that Sans tells Kris he'll be busy tomorrow, and Deltarune was released the day prior to the final Super Smash Bros. Ultimate Nintendo Direct, wherein the final character roster which, of course, does not actually contain any Undertale characters was revealed note Sans was later added to the game as a DLC costume for the Mii Gunner.

Fortunately, she gets better during the final dungeon. Anti-Frustration Features : Should you make at least three unsuccessful attempts to clear either timed-tile puzzle, Ralsei will offer a hint on how to solve them note Run to solve the first one, and Susie is required for the second. One of King's attacks has him latch his spade tongue to the dodge window and make spikes protrude from its inside walls, followed by him pulling it around the screen. The spikes pop out the instant his tongue sticks to the window, but there's a grace period where they won't damage your SOUL if you were unfortunate enough to move it towards the edges without knowing what the attack was. Armor of Invincibility : The Jevilstail is the most powerful armor in the chapter, and is acquired by pacifying Jevil.

Bait-and-Switch : At the beginning, before ending up in the Dark World, Alphys tasks Susie with getting more chalk, and then tasks Kris with making sure she actually gets the chalk. When Kris steps into the hall, we see Susie pull out what appears to be a cigarette Turns out, it's a piece of chalk. In the post-game, when visiting Rudy in the hospital, he implies that it would be pointless for Noelle to wait for him to get better before continuing with her video game. The way he says it implies that it's because he's going to die from his illness. Then he adds that the reason she shouldn't wait is because she should bring the game to the hospital so they can keep playing together.

Bait-and-Switch Comparison : When examining the Susie-shaped hole left in the hedge when she bursts out after the "Create a Machine" sequence, Ralsei gives this gem. King: To my people, I'm a hero. To you? You also get TP by getting close to bullets. Look for the heart outline when you get close to bullets. Susie: You rhymed "bullets" with "bullets. The Pearson print rental program provides stude. Trusted by physicians and advanced practice providers through ten standard-setting editions, Fanaroff and Martin's. Table of contents : Volume 1. Measurement -- Motion along a straight line -- Vectors -- Motion in two and three dimensions -- Force and motion -- I -- Force and motion -- II -- Kinetic energy and work -- Potential energy and conservation of energy -- Center of mass and linear momentum -- Rotation -- Rolling, torque, and angular momentum -- Equilibrium and elasticity -- Gravitation -- Fluids -- Oscillations -- Waves -- I -- Waves -- II -- Temperature, heat, and the first law of thermodynamics -- The kinetic theory of gases -- Entropy and the second law of thermodynamics.

Volume 2. Coulomb's law -- Electric fields -- Gauss' law -- Electric potential -- Capacitance -- Current and resistance -- Circuits -- Magnetic fields -- magnetic fields due to currents -- Induction and inductance -- Electromagnetic oscillations and alternating current -- Maxwell's equations Magnetism of matter -- Electromagnetic waves -- Images -- Interference -- Diffraction -- Relativity -- Photons and matter waves -- More about matter waves -- All about atoms -- Conduction of electricity in solids -- Nuclear physics -- Energy from the mucleus -- Quarks, leptons, and the Big Bang.

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